Bios

Here's a little information about me,

I grew up in Colorado, in a ski town named Breckenridge. I like to ski, camp bike, hike.

6th Grade
I got my first computer in 6th grade, it was an Apple ][+ it had 4K of ram. It was rad, but at the time there weren't any games for it. I learned to program it in Basic and integer, and made text based games.

The Hacker
I hacked into my first game in 8th grade, It was Ultima 3 Exodus. While using a copy program called Copy ][+ I noticed a pattern in the machine language, It was the shape of a cross. I found the cross in the game an figured out that E6 in machine language was a brick wall. So I wrote it down, Then I figured out what all the other things in the game were, and made myself a castle in the game with free everything, and distributed it to my classmates, they thought I was cool.

The Beginning
I started level designing on a great game called Lode Runner. Lode Runner came with its own editor and I spent many days creating puzzels in the levels for that silly arcade game.

Uggg College
I went to Mesa State College in Grand Junction Colorado, to learn computer science. I tried to take Fortran and Pascal at the same time and basically failed both of them. It was at that time that I realized I didn't want to become a programmer.

I Graduated!!!

With a degree in Commercial Art, I started working for a television production company called Creativision. I made graphics, built databases, ran cameras, telepropmpters, scan converters, and set up lights for television shows. During this time, we did a show called Multimedia Gulch, in San Francisco. We went to video game companies like Broderbund, Lucas Arts, and Spectrum Holobyte, to film how the produce games. I realized at this time of my life what I wanted to do was MAKE GAMES!

Quake 1
first person shooters are starting to take over. Quake, what an amazing game. I played Quake till my thumbs bled, then put Band-Aids on to cover the wounds. I found an editor for the game and started opening the levels to figure out how they made them.

San Francisco Or Bust

I got bored with Colorado and moved to San Francisco. Because of a fortune cookie I started working at a company called Aspen Media. Aspen Media made websites for radio stations. I designed the web sites in Photoshop, and programmed the code to make the sites. I refined both my artistic an mechanical skills at this job.

DOT COM BOMB.
Argh!! I'm out of work for 2 years, What a bad time in my life, but there's a good side. I sat around my apartment playing games. My friends and I started a game clan called [415]. We played in game tournaments, and I learned a game editor called Worldcraft which later became Valve Hammer Editor.

LegoLand
The first level I distributed to the public was dod_LegoLand. I was sitting at home one night and decided to scan a lego, it was red. The texture came out great, so I used Photoshop to make all the other Lego colors. I made a Lego amusement park, with a roller coaster, red rocket ride, ferris wheel, carousel, and a bar. The public loved it, Legoland became a cult classic map and I still find servers running this map 5 years later.

My Hero Joe
Joe was in my clan, We played games all day and night, One day Joe received a job offer in Seattle for a level designer. He was a 3D modeler not a level designer, but he told them about me. I moved to Redmond Washington and started as a contractor for Microsoft.

Jade
I worked on a car combat game for Microsoft, After 3 months they shut down the game.
Damn I am unemployed again. I had just moved, I was poor and didn't know anyone in Seattle. Luckily a girl I worked with at Microsoft introduced me to Zombie Inc.

Zombie
I currently work at Zombie Inc. I am a Scripter and Level designer. In the 3+ years I have been there we have published 4 games. I wear a couple hats at the company, and we are currently working on a Next Generation XBOX 360 game using the Unreal 3 engine.

Well that about sums it up.
Adin

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