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Here's a little
information about me,
I grew up in Colorado, in a ski town named Breckenridge. I like
to ski, camp bike, hike.
6th Grade
I got my first computer in 6th grade, it was an Apple ][+ it had
4K of ram. It was rad, but at the time there weren't any games for
it. I learned to program it in Basic and integer, and made text
based games.
The Hacker
I hacked into my first game in 8th grade, It was Ultima 3 Exodus.
While using a copy program called Copy ][+ I noticed a pattern in
the machine language, It was the shape of a cross. I found the cross
in the game an figured out that E6 in machine language was a brick
wall. So I wrote it down, Then I figured out what all the other
things in the game were, and made myself a castle in the game with
free everything, and distributed it to my classmates, they thought
I was cool.
The Beginning
I started level designing on a great game called Lode Runner. Lode
Runner came with its own editor and I spent many days creating puzzels
in the levels for that silly arcade game.
Uggg College
I went to Mesa State College in Grand Junction Colorado, to learn
computer science. I tried to take Fortran and Pascal at the same
time and basically failed both of them. It was at that time that
I realized I didn't want to become a programmer.
I Graduated!!!
With a degree in Commercial Art, I started working for a television
production company called Creativision. I made graphics, built databases,
ran cameras, telepropmpters, scan converters, and set up lights
for television shows. During this time, we did a show called Multimedia
Gulch, in San Francisco. We went to video game companies like Broderbund,
Lucas Arts, and Spectrum Holobyte, to film how the produce games.
I realized at this time of my life what I wanted to do was MAKE
GAMES!
Quake 1
first person shooters are starting to take over. Quake, what an
amazing game. I played Quake till my thumbs bled, then put Band-Aids
on to cover the wounds. I found an editor for the game and started
opening the levels to figure out how they made them.
San Francisco Or Bust
I got bored with Colorado and moved to San Francisco. Because of
a fortune cookie I started working at a company called Aspen Media.
Aspen Media made websites for radio stations. I designed the web
sites in Photoshop, and programmed the code to make the sites. I
refined both my artistic an mechanical skills at this job.
DOT COM BOMB.
Argh!! I'm out of work for 2 years, What a bad time in my life,
but there's a good side. I sat around my apartment playing games.
My friends and I started a game clan called [415]. We played in
game tournaments, and I learned a game editor called Worldcraft
which later became Valve Hammer Editor.
LegoLand
The first level I distributed to the public was dod_LegoLand.
I was sitting at home one night and decided to scan a lego, it was
red. The texture came out great, so I used Photoshop to make all
the other Lego colors. I made a Lego amusement park, with a roller
coaster, red rocket ride, ferris wheel, carousel, and a bar. The
public loved it, Legoland became a cult classic map and I still
find servers running this map 5 years later.
My Hero Joe
Joe was in my clan, We played games all day and night, One day Joe
received a job offer in Seattle for a level designer. He was a 3D
modeler not a level designer, but he told them about me. I moved
to Redmond Washington and started as a contractor for Microsoft.
Jade
I worked on a car combat game for Microsoft, After 3 months they
shut down the game.
Damn I am unemployed again. I had just moved, I was poor and didn't
know anyone in Seattle. Luckily a girl I worked with at Microsoft
introduced me to Zombie Inc.
Zombie
I currently work at Zombie Inc. I am a Scripter and Level designer.
In the 3+ years I have been there we have published 4 games. I wear
a couple hats at the company, and we are currently working on a
Next Generation XBOX 360 game using the Unreal 3 engine.
Well that about sums it up.
Adin
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